Challenges

Featured Challenge:
#183 — Mathematical Marbling

All aboard as I attempt to simulate the artistic process of paper marbling. The algorithm is based on the paper 'Mathematical Marbling' by S. Lu, A. Jaffer, X. Jin, H. Zhao, and X. Mao. The code is written in JavaScript using the p5.js library.

may 02, 2024

Mathematical Marbling

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pixels

It's Genuary 2024! Watch as I attempt to build a falling sand simulation in p5.js using a grid of pixels and simple rules.

Falling Sand

Let's make a slide puzzle in p5.js together! We'll be using images, nested loops, and arrays, and by the end of our journey, we'll have a fully playable game!

Slide Puzzle

In this video, I follow Mike Ash’s guide to Fluid Simulation and port Jos Stam’s "Real-Time Fluid Dynamics for Games" algorithm and code in Processing (Java).

Fluid Simulation

In this coding challenge, I implement a pixel-based “fire” algorithm using Processing (Java).

Fire Effect

In this coding challenge, I attempt to simulate 2D water ripples using Processing (Java).

2D Water Ripple

In this multi-part coding challenge, I demonstrate how to use a circle packing algorithm.

Circle Packing

In this coding challenge, I implement “Pixel Sorting” in Processing (Java). Using a “selection sort” algorithm, I sort the pixels of an image by brightness and hue.

Pixel Sorting in Processing